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A magical unicorn who specialises in stab-shooting vulnerable targets.
File:Deadpool.png

Deadpool is unlocked at 3 stars, which costs 100 shards.

Traits Edit

Allegiance Hero
Jurisdiction Global
Origin Mutant
Class Brawler
Team/Organization X-Force
Extra Mercenary

StatsEdit

Health 121
Damage 44
Armor 4
Focus 50
Resistance 50
Crit Damage 130%
Crit Chance 10%
Speed 112
Dodge Chance 0%
Block Chance 0%
Block Amount 25%
Accuracy 100%

Abilities Edit

Dual Pistols
File:DeadpoolBasic.png Effects Single Opponent Damage, Bonus Attack
Energy Cost Damage 0
Start Energy 0 0
Level 1 Attack primary target for 90% damage + 40% chance to Bonus attack for 80% damage. Bonus attack always Crits if the target is a MINION.
Level 2 Attack primary target for 110% damage + 40% chance to Bonus attack for 100% damage. Bonus attack always Crits if the target is a MINION.
Level 3 Attack primary target for 130% damage + 60% chance to Bonus attack for 100% damage. Bonus attack always Crits if the target is a MINION.
Level 4 Attack primary target for 150% damage + 60% chance to Bonus attack for 120% damage. Bonus attack always Crits if the target is a MINION.
Level 5 Attack primary target for 170% damage + 80% chance to Bonus attack for 120% damage. Bonus attack always Crits if the target is a MINION.
Level 6 Attack primary target for 190% damage + 80% chance to Bonus attack for 140% damage. Bonus attack always Crits if the target is a MINION.
Level 7 Attack primary target for 220% damage + 80% chance to Bonus attack for 170% damage. Bonus attack always Crits if the target is a MINION.
Bounty Hunter
File:DeadpoolSpecial.png Effects Single Opponent Damage, Attack Weakest, Regenerate
Energy Cost Damage 5
Start Energy 5 3
Level 1 Attack the most injured target for 190% damage, ignoring Taunt. On kill, gain Regenerate.
Level 2 Attack the most injured target for 250% damage, ignoring Taunt. On kill, gain Regenerate.
Level 3 Attack the most injured target for 310% damage, ignoring Taunt. On kill, gain Regenerate.
Level 4 Attack the most injured target for 370% damage, ignoring Taunt. On kill, gain Regenerate.
Level 5 Attack the most injured target for 430% damage, ignoring Taunt. On kill, gain Regenerate.
Level 6 Attack the most injured target for 490% damage, ignoring Taunt. On kill, gain Regenerate.
Level 7 Attack the most injured target for 550% damage, ignoring Taunt. On kill, gain Regenerate.
Hack 'n' Slash
File:DeadpoolUltimate.png Effects Single Opponent Damage, Rebound Chain, Bleed
Energy Cost Damage 4
Start Energy 4 4
Level 1 Attack primary target for 120% damage + Rebound Chain 1-3 additional targets for 100% damage. Apply Bleed to MINION targets.
Level 2 Attack primary target for 140% damage + Rebound Chain 2-3 additional targets for 100% damage. Apply Bleed to MINION targets.
Level 3 Attack primary target for 160% damage + Rebound Chain 2-3 additional targets for 130% damage. Apply Bleed to MINION targets.
Level 4 Attack primary target for 180% damage + Rebound Chain 2-4 additional targets for 130% damage. Apply Bleed to MINION targets.
Level 5 Attack primary target for 210% damage + Rebound Chain 2-4 additional targets for 160% damage. Apply Bleed to MINION targets.
Level 6 Attack primary target for 230% damage + Rebound Chain 3-4 additional targets for 160% damage. Apply Bleed to MINION targets.
Level 7 Attack primary target for 260% damage + Rebound Chain 3-4 additional targets for 200% damage. Apply Bleed to MINION targets.
Merc with a Mouth
File:DeadpoolPassive.png Effects Self Revive, Heal, Clear Negative Effects
Energy Cost Damage 0
Start Energy 0 0
Level 1 5% chance to Revive at 10% of Max Health.
Level 2 5% chance to Revive at 10% of Max Health. On Turn, clear 1 negative effect from Self. Heal 5% of Max Health per negative effect removed.
Level 3 5% chance to Revive at 10% of Max Health. On Turn, clear all negative effect from Self. Heal 5% of Max Health per negative effect removed.
Level 4 5% chance to Revive at 10% of Max Health. On Turn, clear all negative effect from Self. Heal 10% of Max Health per negative effect removed.
Level 5 5% chance to Revive at 10% of Max Health. On Turn, clear all negative effect from Self. Heal 15% of Max Health per negative effect removed.

Availability Edit

Orbs:

  • Premium Orb
  • Mega Orb
  • Deadpool Orb - Can only obtain Deadpool Orb fragments from certain levels of Deadpool Raids