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An agent who specializes in protecting vulnerable VIP's with stealth and emergency medical aid.

S.H.I.E.L.D. Operative is unlocked at 1 star, which costs 15 shards.

Stats[]

Tier 1 Level 1
Health 95
Damage 30
Armor 7
Focus 67
Resistance 56
Crit Damage 130
Crit Chance 10
Dodge Chance 0
Block Chance 0
Block Amount 10
Accuracy 100
Speed 115

Abilities[]

Snap Shot
ShieldOperativeBasic Effects Single Opponent Damage, Slow, Clear Positive Effects
Energy Cost Damage 0
Start Energy 0 0
Level 1 Attack primary target for 80% damage. On Crit, reduce Speed Bar by 25%.

50% chance to clear a positive effect from target.

If Nick Fury is ally, he gains the cleared effect.
Level 2 Attack primary target for 110% damage. On Crit, reduce Speed Bar by 25%.

50% chance to clear a positive effect from target.

If Nick Fury is ally, he gains the cleared effect.
Level 3 Attack primary target for 140% damage. On Crit, reduce Speed Bar by 25%.

50% chance to clear a positive effect from target.

If Nick Fury is ally, he gains the cleared effect.
Level 4 Attack primary target for 160% damage. On Crit, reduce Speed Bar by 25%.

75% chance to clear a positive effect from target.

If Nick Fury is ally, he gains the cleared effect.
Level 5 Attack primary target for 190% damage. On Crit, reduce Speed Bar by 25%.

75% chance to clear a positive effect from target.

If Nick Fury is ally, he gains the cleared effect.
Level 6 Attack primary target for 210% damage. On Crit, reduce Speed Bar by 25%. Clear a positive effect from target.
If Nick Fury is ally, he gains the cleared effect.
Level 7 Attack primary target for 250% damage. On Crit, reduce Speed Bar by 25%. Clear a positive effect from target.
If Nick Fury is ally, he gains the cleared effect.
Extraction
ShieldOperativeSpecial Effects Ally Stealth, Heal, Regeneration
Energy Cost Buff 2
Start Energy 2 2
Level 1 Apply Stealth to most injured ally + heal for 10% of this character's Max Health + apply 2 Regeneration.
If ally is Nick Fury or S.H.I.E.L.D. MINION, apply additional Regeneration. On WAR DEFENSE, if that ally is Coulson, also apply additional Regeneration.
Level 2 Apply Stealth to most injured ally + heal for 500 Health + 10% of this character's Max Health. Apply 2 Regeneration.
If ally is Nick Fury or S.H.I.E.L.D. MINION, apply additional Regeneration. On WAR DEFENSE, if that ally is Coulson, also apply additional Regeneration.
Level 3 Apply Stealth to most injured ally + heal for 500 Health + 10% of this character's Max Health. Apply 2-3 Regeneration.
If ally is Nick Fury or S.H.I.E.L.D. MINION, apply additional Regeneration. On WAR DEFENSE, if that ally is Coulson, also apply additional Regeneration.
Level 4 Apply Stealth to most injured ally + heal for 900 Health + 10% of this character's Max Health. Apply 2-3 Regeneration.
If ally is Nick Fury or S.H.I.E.L.D. MINION, apply additional Regeneration. On WAR DEFENSE, if that ally is Coulson, also apply additional Regeneration.
Level 5 Apply Stealth to most injured ally for 2 turns + heal for 900 Health + 10% of this character's Max Health. Apply 2-3 Regeneration.
If ally is Nick Fury or S.H.I.E.L.D. MINION, apply additional Regeneration. On WAR DEFENSE, if that ally is Coulson, also apply additional Regeneration.
Level 6 Apply Stealth to most injured ally for 2 turns + heal for 900 Health + 10% of this character's Max Health. Apply 3 Regeneration.
If ally is Nick Fury or S.H.I.E.L.D. MINION, apply additional Regeneration. On WAR DEFENSE, if that ally is Coulson, also apply additional Regeneration.
Level 7 Apply Stealth to most injured ally for 2 turns + heal for 1,200 Health + 10% of this character's Max Health. Apply 3 Regeneration.
If ally is Nick Fury or S.H.I.E.L.D. MINION, apply additional Regeneration. On WAR DEFENSE, if that ally is Coulson, also apply additional Regeneration.
Special Agent
ShieldOperativePassive Effects Self Increase Focus, Counter
Energy Cost Passive N/A
Start Energy N/A N/A
Level 1 Gain +5% Extra Focus. Nick Fury and S.H.I.E.L.D. MINION allies gain +5% Extra Focus.

On WAR DEFENSE Coulson gains +5% Extra Focus.

On Spawn, apply Counter to Nick Fury if ally.
Level 2 Gain +5% Focus. Nick Fury and S.H.I.E.L.D. MINION allies gain +5% Extra Focus.

On WAR DEFENSE Coulson gains +5% Extra Focus. On Spawn, apply Counter to Nick Fury if ally. On Turn, apply Counter to Nick Fury or 1 S.H.I.E.L.D. MINION ally.

On WAR DEFENSE, if Coulson is an ally, apply Counter to him as well.
Level 3 Gain +10% Focus. Nick Fury and S.H.I.E.L.D. MINION allies gain +10% Extra Focus.

On WAR DEFENSE Coulson gains +10% Extra Focus. On Spawn, apply Counter to Nick Fury if ally. On Turn, apply Counter to Nick Fury or 1 S.H.I.E.L.D. MINION ally.

On WAR DEFENSE, if Coulson is an ally, apply Counter to him as well.
Level 4 Gain +10% Extra Focus. Nick Fury and S.H.I.E.L.D. MINION allies gain +10% Extra Focus.

On WAR DEFENSE Coulson gains +10% Extra Focus. On Spawn, apply Counter to Nick Fury if ally. On Turn, apply Counter to Nick Fury or 2 S.H.I.E.L.D. MINION ally.

On WAR DEFENSE, if Coulson is an ally, apply Counter to him as well.
Level 5 Gain +20% Extra Focus. Nick Fury and S.H.I.E.L.D. MINION allies gain +20% Extra Focus.

On WAR DEFENSE Coulson gains +20% Extra Focus. On Spawn, apply 2 Counter to Nick Fury if ally. On Turn, apply Counter to Nick Fury or S.H.I.E.L.D. MINION allies.

On WAR DEFENSE, if Coulson is an ally, apply Counter to him as well.

Gear[]

Expand to View Gear
Tier 1

Security Clearance
Focus Cat Green
+4 Damage
+5 Focus


I.C.E.R. Pistol
Gear ShieldOperative
+15 Damage
+1 Focus


S.T.R.I.K.E. Tactics Manual
Damage Cat Green
+10 Damage
+1 Focus


Serum 612
Health Cat Green
+100 Health
+1 Resistance


Beta Cloth
Armor Cat Green
+9 Health
+8 Armor


Secure Comlink
Resist Cat Green
+19 Health
+5 Resistance


Tier 2

Decryption Techniques
Gear Skill Focus2
+4 Damage
+14 Focus


I.C.E.R. Pistol
Gear ShieldOperative
+9 Damage
+8 Focus


Bladed Strikes
Gear Skill Damage2
+15 Damage
+2 Focus


Serum 612
Health Cat Green
+100 Health
+1 Resistance


Beta Cloth
Armor Cat Green
+9 Health
+8 Armor


Resilience Conditioning
Gear Skill Resist2
+24 Health
+14 Resistance


Tier 3

Precision Techniques
Gear Skill Focus3
+4 Damage
+15 Focus


I.C.E.R. Pistol
Gear ShieldOperative
+11 Damage
+8 Focus


Bladed Strikes
Gear Skill Damage2
+15 Damage
+2 Focus


Fitness Regimen
Gear Skill Health2
+200 Health
+2 Resistance


Protective Maneuvers
Gear Skill Armor3
+13 Health
+14 Armor


Resilience Conditioning
Gear Skill Resist2
+24 Health
+14 Resistance


Tier 4

Improved Targeting Techniques
Gear Skill Focus1
+4 Damage
+17 Focus


Improved I.C.E.R. Pistol
Gear ShieldOperative
+13 Damage
+8 Focus


Improved Crippling Strikes
Gear Skill Damage1
+25 Damage
+2 Focus


Fitness Regimen
Gear Skill Health2
+200 Health
+2 Resistance


Protective Maneuvers
Gear Skill Armor3
+13 Health
+14 Armor


Improved Discipline Conditioning
Gear Skill Resist1
+29 Health
+17 Resistance


Tier 5

Improved Decryption Techniques
Gear Skill Focus2
+4 Damage
+19 Focus


Improved I.C.E.R. Pistol
Gear ShieldOperative
+15 Damage
+8 Focus


Improved Crippling Strikes
Gear Skill Damage1
+25 Damage
+2 Focus


Improved Vitality Regimen
Gear Skill Health1
+240 Health
+2 Resistance


Improved Evasive Maneuvers
Gear Skill Armor2
+16 Health
+16 Armor


Improved Discipline Conditioning
Gear Skill Resist1
+29 Health
+17 Resistance


Tier 6

Improved Precision Techniques
Gear Skill Focus3
+4 Damage
+20 Focus


Improved I.C.E.R. Pistol
Gear ShieldOperative
+17 Damage
+9 Focus


Improved Destructive Strikes
Gear Skill Damage3
+35 Damage
+2 Focus


Improved Vitality Regimen
Gear Skill Health1
+240 Health
+2 Resistance


Improved Evasive Maneuvers
Gear Skill Armor2
+16 Health
+16 Armor


Improved Fortitude Conditioning
Gear Skill Resist3
+34 Health
+20 Resistance


Tier 7

Improved Concentration Techniques
Gear Skill Focus4
+4 Damage
+21 Focus


Improved I.C.E.R. Pistol
Gear ShieldOperative
+19 Damage
+9 Focus


Improved Destructive Strikes
Gear Skill Damage3
+35 Damage
+2 Focus


Improved Vaccine Regimen
Gear Skill Health3
+280 Health
+2 Resistance


Improved Strengthening Maneuvers
Gear Skill Armor4
+18 Health
+18 Armor


Improved Fortitude Conditioning
Gear Skill Resist3
+34 Health
+20 Resistance


Tier 8

Advanced Targeting Techniques
Gear Skill Focus1
+4 Damage
+22 Focus


Advanced I.C.E.R. Pistol
Gear ShieldOperative
+21 Damage
+9 Focus


Advanced Crippling Strikes
Gear Skill Damage1
+37 Damage
+2 Focus


Improved Vaccine Regimen
Gear Skill Health3
+280 Health
+2 Resistance


Improved Strengthening Maneuvers
Gear Skill Armor4
+18 Health
+18 Armor


Advanced Discipline Conditioning
Gear Skill Resist1
+38 Health
+22 Resistance


Tier 9

Advanced Decryption Techniques
Gear Skill Focus2
+5 Damage
+22 Focus


Advanced I.C.E.R. Pistol
Gear ShieldOperative
+23 Damage
+10 Focus


Advanced Crippling Strikes
Gear Skill Damage1
+37 Damage
+2 Focus


Advanced Vitality Regimen
Gear Skill Health1
+320 Health
+2 Resistance


Advanced Evasive Maneuvers
Gear Skill Armor2
+19 Health
+20 Armor


Advanced Discipline Conditioning
Gear Skill Resist1
+38 Health
+22 Resistance


Availability[]

Missions:

  • Heroes Assemble: Chapter 4-3

Orbs:

  • Premium Orb
  • Basic Orb
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